Optimized RT settings are the same with RT GI and RT AO, as well as either RT Reflections or RT Shadows on a 3080 or higher. With DLSS performance even at 4K you can run the game with optimized settings and RT GI, RT AO active combined with either RT Reflections or RT Shadows on at above 60 fps on the 3080. With RT GI on RT AO is cheaper than the highest regular AO setting in the game. #DYING LIGHT 2 XBOX PC#RT GI which is PC exclusive is truly transformative and a must if you have a fast GPU A 3080 is even w/o DLSS at native 1440p nearly twice as fast as an AMD Radeon 6800 XT is. #DYING LIGHT 2 XBOX 1080P#If you have a 2060 you are fine with DLSS 1080p and optimized settings.īasically forget about RT on AMD GPUs, at least at stable 60 fps and 1080p or higher native resolutions. That being said there are some DLSS bugs in the build Alex played that are being worked on for the release version.Īt 1440p DLSS at 40 fps (Performance mode) looks better than FSR (Quality mode) at 29 fps. It looks really good in this game (even when it comes to fast moving vegetation) and it saves the day for both mid range GPUs as well as using RT on a fast GPU. If you have a 1060 or below you can pretty much only choose between playing at 30 fps or playing at everything low and below 1080p render resolutions.ĭLSS, DLSS, DLSS. PC Benchmark for you by digital foundry. This mode is a solid 30fps with few issues. Take advantage of your parkour skills to tip the scales of even the most brutal encounter. Discover different paths and hidden passages, as you explore its multiple levels and locations. #DYING LIGHT 2 XBOX SERIES#Core visual features like animation, texture quality and lighting are the same as on PS5/XSX, but there's no RT option. The top 3 reasons to play Dying Light 2 Stay Human Xbox One & Xbox Series XS (US) Participate in the life of a city engulfed in a new dark era. Often trees on PS5 are fully shaded, while the Series X|S leave the trees lighter with less shade. Performance mode is 1080p at a perfect 60fps on both PS5 and XSX.Ĭuriously, in these latter two non-rt modes, PS5 and XSX render shadows differently. This is the only mode on PS5/XSX where he experienced some very brief drops. Tom says the resolution difference isn't very noticeable when comparing side-by-side. Resolution mode is 1800p30 on PSp30 on XSX. This mode is a locked 30fps with perfect frame-pacing and no issues based on the first 3 hours on both consoles. The ray-tracing has a huge impact on the look of the game, especially outdoor areas. Quality mode on both PS5 and XSX is 1080p with ray-traced shadows/torchlights/ambient occlusion. However, in Dying Light 2 there’s no option to play at higher than 1080p while also playing at 60 FPS on next-gen consoles.Without question, the game looks great on all 3 machines. Similar to lowering the settings slightly on PC to boost FPS. Typically, visuals will be sacrificed in some way while still playing at 4K, or close to it, in order to achieve 60 FPS. It’s true that most new games on the Xbox Series X and PS5 are able to achieve 60 FPS at much higher resolutions. Gamers have pointed to the game only running at 1080p in order to hit 60 FPS on the Xbox Series X and PS5 as proof. Series S gamers are blaming Dying Light 2’s developer, Techland, for not optimizing the game properly. The post about Smektala’s tweet in the Xbox Series S subreddit hasn’t gone down well. Users on social media haven’t quite believed the claim that it’s the Series S’ GPU holding Dying Light 2 back. 30fps on Series S will be looked at, but the consoles GPU is holding us back.- Tymon Smektała February 5, 2022 Fov + motion blur will be considered for the next. Motion sickness will be addressed in the first upcoming patch. We’re fixing the coop issues first, the demand broke Sony/Microsoft/Epic sewers.
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